Button Boss — Tricky Little Orders
A tabletop listening game with a handful of buttons (or bricks) in two sizes and a few colours. The orders are short, but every small word counts — all, except, not, both, either, big, small. Miss one little word and the wrong button moves.
- Lay out the pieces. About ten items that differ in size and colour — big and small buttons, bricks or paper circles in red, blue and yellow — plus a cup and a saucer.
- Start with two describing words. “Touch the small red button.” “Put the big blue one in the cup.”
- Two things at once. “Touch the big yellow button and the small blue one.”
- Bring in the tricky little words, one new word per session: “Give me all the buttons except the red ones.” “Touch a button that is not blue.” “Put both small buttons on the saucer.” “Pick up either a yellow one or a big one.”
- Add an “if.” “If there is a red button in the cup, clap your hands.”
- Swap roles — the child is the Button Boss and you obey. Follow their order exactly as said, even when that is not what they meant; it shows them why precise words matter.
Variation: play it at snack time with crackers and grapes (“eat all the grapes except the biggest one”), or in the bath with cups and toys.
Requirements
- Space: A table or a tray on the floor
- Surface: Flat, so pieces do not roll away
- Materials: About 10 large buttons, bricks or paper circles in 2 sizes and 3 colours; a cup and a saucer
- Participants: 1 adult + 1 child
- Supervision: Full — the adult gives the orders and watches small pieces
Rationale & Objective
Some instructions are hard because they are long; these are hard because they are dense. With look-alike pieces on the table the child cannot guess from context — only the words separate the small red button from the big red one. That is the principle behind the Token Test for Children, a long-standing receptive-language measure built from coloured shapes in two sizes, and the concepts-and-directions tasks of the CELF Preschool-3. Words of quantity, exclusion and negation (all, except, not, both, either/or) are among the school concepts sampled by the Boehm Test of Basic Concepts because teachers’ directions are full of them: “everyone except the blue table line up.” A child can hear every word and still miss what the small ones do; slow, concrete practice with real objects makes their meaning visible.
Progress Indicators
- Early: picks by one feature only (any red button, or any small one); “not” and “except” are ignored — hands over the red ones when told “except the red ones”
- Developing: reliably uses two describing words together; handles “all” and “both”; “not” works but “except” and “either/or” need a second try
- Proficient: follows two-part orders with size and colour, and orders using not, except and both, on the first telling
- Advanced: follows “if” orders, including correctly doing nothing when the condition is false; gives precise orders as Boss and catches you when you obey wrongly
Safety Notes
- Buttons and small bricks are a choking hazard — use large pieces, stay at the table, and keep the game away from younger siblings
- Count the pieces in and out so none are left on the floor
- A child who is colour-blind will look as if they are not listening — if colour orders go oddly wrong, switch to shapes or sizes and mention it at the next check-up
- Keep sessions to five minutes or so; dense listening is tiring and errors climb fast once attention fades
- Persistent trouble with short, precise instructions despite good attention is worth raising with a speech-language therapist
Hints
- Playfulness: the pieces are treasure and you are a very particular dragon, or the child is a robot that only works on exact orders
- Sustain interest: change the pieces — toy cars, socks from the laundry, pasta shapes — and let the child win a button for each order they give you correctly
- Common mistake: stressing the tricky word (“all EXCEPT the red”) or glancing at the right piece. Say it evenly and look at the child
- Limited space: play with five coloured pencils of two lengths on a lap tray, or with fingers and toes (“wiggle all your fingers except your thumbs”)
- Cross-domain: sorting by size and colour is early maths; all, both and not are the first words of logic; picking up buttons works the pincer grip
- Progression: one describing word → two → two items in one order → all and both → not → except → either/or → “if” orders → child is the Boss
Sources
- DiSimoni, F. (1978), The Token Test for Children — and the second edition (McGhee, Ehrler & DiSimoni, 2007)
- CELF Preschool-3 — concepts and following directions tasks
- Boehm Test of Basic Concepts — quantity and exclusion concepts
- Bracken Basic Concept Scale — size, colour and quantity concepts
- UK EYFS Development Matters — understanding instructions with more than one part
- ASQ-3 Communication domain — following directions without gestures