Talking Hands Tale — A Gesture for Every Sentence
A storytelling game where hands help the words. You tell a very short story with a gesture for each sentence, the child copies, and then the child tells a story of their own with their hands “switched on”.
- Pick a tiny story of 4–5 sentences — real or made up. Example — “I climbed a tall ladder. I picked a round apple. It was so heavy. I took a big bite. Yuck — a worm! No thank you!”
- Tell it slowly with one clear gesture per sentence — hands climbing, fingers making a ball, arms sagging with the weight, a big bite, a head shake with a pushing-away hand.
- Tell it again and have the child join in with the gestures while you say the words.
- Third time, the child says the words and does the gestures. Prompt only with your hands, not your voice.
- Now ask the child for their own story — “Tell me about the playground today, and let your hands help.” Praise specific gestures you see (“I could tell how fast the slide was!”).
- Play back one moment — “Show me again how big the dog was” — to underline that their hands told you something.
Variation: play Hands Off / Hands On — the child describes something tricky (a spiral staircase, how to brush teeth, the shape of a favorite toy) while sitting on their hands, then again with hands free. Talk about which was easier to explain and to understand.
Requirements
- Space: Any — works at the table, in the car (for the passenger) or at bedtime
- Surface: None needed
- Materials: None; a favorite picture book can supply the story
- Participants: 1 adult + 1 child; a second listener makes a nice audience
- Supervision: Moderate — the adult models first, then listens
Rationale & Objective
Gestures that accompany speech are part of the message, not decoration. Goldin-Meadow’s research programme shows that children often express ideas in gesture before they can put them into words, and that gesturing while explaining lightens the mental load (Goldin-Meadow et al., 2001) and helps new learning stick (Cook, Mitchell & Goldin-Meadow, 2008). For storytelling specifically, Demir, Levine & Goldin-Meadow (2015) found that 5-year-olds who acted out a character’s actions with their own body while retelling a cartoon went on to tell better-structured stories over the following years. This exercise deliberately invites those iconic and character-viewpoint gestures (showing size, shape and action) alongside the conventional ones (nodding, head shake, pointing), so that the child experiences gesture as a tool that makes them easier to understand — the “uses gestures to supplement speech” skill in SLP pragmatic checklists.
Progress Indicators
- Early: copies gestures only while the adult is doing them; own stories are told with still hands or with pointing only
- Developing: reproduces most of the modelled gestures with the words; adds one or two size or action gestures in own stories when reminded
- Proficient: spontaneously uses several different gestures (size, shape, action, nod or head shake) that match what is being said; gestures and words are well timed
- Advanced: acts out what a character did from the character’s point of view; uses gesture to get across something they lack the word for, then asks for or finds the word; notices and reads other people’s gestures
Safety Notes
- Leave room around the child — enthusiastic gestures knock over cups and hit siblings
- Never mock or correct a child’s natural gestures, and never ask them to keep their hands still as a rule outside the short Hands Off game — suppressing gesture makes talking harder
- Children who stutter or are shy talkers should not be pushed to perform; let them do gestures only while you supply the words
- A 5-year-old who uses very few gestures of any kind (rarely points, waves, nods or shakes their head) should be discussed with a pediatrician or speech-language pathologist
Hints
- Playfulness: choose stories with big physical moments — a giant, a tiny mouse, something slimy, something far too hot. Let the child invent the most ridiculous gesture for each
- Sustain interest: take a story from the child’s day at dinner each evening, or re-tell a well-loved picture book “with hands”; let the child teach the gesture story to another adult
- Common mistake: turning it into choreography where every gesture must be copied exactly. The goal is meaningful, natural gesture, not a memorised routine
- No-equipment adaptation: nothing is needed — it works in a waiting room, on a walk or lying in bed with the lights low
- Cross-domain: feeds directly into narrative retelling and sequencing (first, then, last); size and shape gestures support math and spatial vocabulary (tall, round, wide, between)
- Progression: copy the adult’s gestures → say and gesture a modelled story → own story with a reminder → spontaneous gesture in everyday talk → Hands Off / Hands On comparison
Sources
- Demir, Ö.E., Levine, S.C. & Goldin-Meadow, S. (2015), “A tale of two hands: children’s early gesture use in narrative production predicts later narrative structure in speech,” Journal of Child Language
- Cook, S.W., Mitchell, Z. & Goldin-Meadow, S. (2008), “Gesturing makes learning last,” Cognition
- Goldin-Meadow, S. (2003), Hearing Gesture — How Our Hands Help Us Think, Harvard University Press
- Iverson, J.M. & Goldin-Meadow, S. (2005), “Gesture paves the way for language development,” Psychological Science
- ASHA — Social Communication Benchmarks (gesture use alongside speech)
- Head Start ELOF — Language & Communication (Communicating and Speaking)