Are-You-Okay Rounds — The Toy Care Ward
The child does “care rounds” on a row of cuddly toys, each with a small trouble, working out how each one feels and what would help.
- Line up 4 toys. Secretly give each one a trouble, for example — one fell off the swing, one was told “you can’t play with us”, one lost its favourite blanket, one is scared of the thunder.
- The child is the Care Helper. At each toy they crouch down to its level and ask “Are you okay?”
- You answer in the toy’s voice and tell its little story in two sentences. Do not name the feeling — let the child work it out.
- Ask: “How do you think Rabbit feels?” and then “What could we do for Rabbit?” Accept any caring idea — a plaster, a cuddle, inviting it to play, helping look for the blanket.
- The child carries out the idea. The toy answers (“Oh, that feels better — thank you for noticing me”).
- After the round, ask which toy needed a thing (a plaster, a blanket) and which needed company.
Variation: include one toy with a happy story (it is its birthday) so the child also practises sharing someone’s joy, and one who says “I just want to be on my own for a bit” so they practise respecting that.
Requirements
- Space: A sofa, bed or patch of floor
- Surface: Any
- Materials: 4–5 cuddly toys or dolls; optional plasters, a tea towel "blanket", a toy cup
- Participants: 1 adult + 1 child; siblings can voice the toys
- Supervision: Active — the adult voices the toys and asks the questions
Rationale & Objective
Pretend play with dolls and soft toys is a safe rehearsal space for empathy: the feelings are real enough to think about, but nobody is actually hurt, so the child stays calm enough to plan a response. Vaish, Carpenter & Tomasello (2009) showed that young children feel sympathy and act prosocially even when the victim shows no overt emotion — they infer the feeling from the situation. That is exactly what this game trains: the toy tells what happened and the child predicts the feeling, which mirrors the subdomain measure of correctly predicting a character’s feelings in 3 out of 4 scenarios. Choosing a response that fits the trouble — an object for a practical need, closeness for an emotional one — follows the distinction drawn by Dunfield & Kuhlmeier (2013). Conversations in which mothers and preschoolers explain feelings are linked to more prosocial behaviour (Garner, Dunsmore & Southam-Gerrow, 2008), and the Polish preschool core curriculum expects a child finishing preschool to empathise with the emotions and feelings of people around them.
Progress Indicators
- Early: jumps straight to a fix (plaster for everyone) without asking or thinking about how the toy feels; predicts “sad” for every story
- Developing: asks “Are you okay?” and predicts a fitting feeling for 2 of 4 stories; needs help choosing a response for hurt feelings as opposed to hurt knees
- Proficient: predicts a fitting feeling for 3 of 4 stories and matches the help to the trouble — company for the left-out toy, searching for the lost blanket
- Advanced: makes up the toys’ troubles themselves, checks back (“Is that better?”), and transfers the question “Are you okay?” to real children at the playground
Safety Notes
- Keep the toys’ troubles small and everyday; avoid serious illness, death, or a story that mirrors something frightening the child has recently lived through, unless they bring it up themselves
- If the child’s play repeatedly returns to one upsetting theme, follow gently and listen — and talk to a professional if it persists or the child seems distressed
- Real plasters and small accessories are a choking risk for younger siblings nearby
- Do not correct a “wrong” feeling prediction sharply; say “Maybe — or might he also feel…?” Shame shuts empathy down
Hints
- Playfulness: give the child a lanyard or a clipboard and a “Care Helper” name badge; let the toys have funny voices and be very grateful
- Sustain interest: change the patients and the troubles each time, borrowing from things that really happened that week at kindergarten
- Common mistake: turning it into a doctor game about bandages only. Make sure at least half of the troubles are hurt feelings, which no plaster fixes
- Limited space: play with two finger puppets or two spoons with drawn faces at the kitchen table
- Cross-domain: the two-sentence stories build listening comprehension and inference; retelling the round to another parent afterwards practises narrative
- Progression: adult names the feeling → child predicts the feeling → child predicts and chooses the help → child invents the troubles and you are the Care Helper
Sources
- Vaish, A., Carpenter, M. & Tomasello, M. (2009). “Sympathy through affective perspective taking and its relation to prosocial behavior in toddlers.” Developmental Psychology, 45(2), 534–543
- Dunfield, K. A. & Kuhlmeier, V. A. (2013). “Classifying prosocial behavior: Children’s responses to instrumental need, emotional distress, and material desire.” Child Development, 84(5), 1766–1776
- Garner, P. W., Dunsmore, J. C. & Southam-Gerrow, M. (2008). “Mother–child conversations about emotions: Linkages to child aggression and prosocial behavior.” Social Development, 17(2), 259–277
- Zahn-Waxler, C., Radke-Yarrow, M., Wagner, E. & Chapman, M. (1992). “Development of concern for others.” Developmental Psychology, 28(1), 126–136
- Polish Podstawa Programowa Wychowania Przedszkolnego (2017) — emotional area (empathising with the emotions and feelings of people in the child’s surroundings)
- CASEL — Social Awareness competency (taking others’ perspectives; showing concern for the feelings of others)