Childhood Map

Discover the amazing things 5-year-olds are learning — from climbing and jumping to friendships, feelings, and first words on a page. Each skill comes with fun activities you can try together.

Executive Functions

Higher-order cognitive processes that enable goal-directed behavior, self-regulation, and adaptive responses — the strongest predictor of school readiness.

Sources (7)
  • Diamond (2013) Executive Functions research
  • Miyake & Friedman (2012)
  • Zelazo (2015)
  • Tools of the Mind Curriculum
  • Head Start ELOF (Approaches to Learning / Cognitive Self-Regulation)
  • NAEYC
  • Polish IBE Research (Funkcje Wykonawcze)
7 Subdomains
Inhibitory Control Working Memory Cognitive Flexibility Planning & Organization Emotional Regulation (Hot Executive Function)9 Self-Monitoring & Metacognition Initiation & Task Engagement
Emotional Regulation (Hot Executive Function)

Managing emotional responses to achieve goals, including delaying gratification and coping with frustration.

Examples & Achievements

  • Waits for a larger reward instead of taking a smaller immediate one
  • Uses words to express frustration instead of hitting or crying
  • Calms down after a disappointment with minimal adult help
  • Persists with a challenging task instead of giving up immediately

How to Measure

  • Gift delay task (can wait 60 seconds before opening a wrapped gift)
  • Less-is-more task (point to smaller set to receive larger set)
  • Teacher/parent rating of emotional regulation (e.g., ERC - Emotion Regulation Checklist)
  • Observation of recovery time after frustration
Sources (3)
  • Zelazo (2015)
  • CASEL
  • Head Start ELOF
9 Exercises
Balloon Belly Breathing with a Stuffed Animal Mood Meter Check-In Wait-for-the-Surprise Cozy Corner with a Calm-Down Kit Turtle Technique Yoga Animal Poses The Persistence Tower Friendly Game Night Glitter Calm-Down Jar
Turtle Technique

A scripted four-step coping routine — recognise → stop → tuck and breathe → think of a solution — practised when calm so it can be deployed when upset. The classic preschool anger-management technique, used in Incredible Years, PATHS, and the Pyramid Model.

  1. Read the story first. Find the free CSEFEL story “Tucker Turtle Takes Time to Tuck and Think” (Vanderbilt University; downloadable PDF). Read it together two or three times across a week with no agenda — let the child act out Tucker.
  2. Teach the four steps with body movements, in a calm moment: Step 1 — Recognise (“I feel ___” — mad, frustrated, left out — point to a feelings face). Step 2 — Stop (hold up a palm). Step 3 — Tuck (cross arms over chest, or pull shirt collar up like a shell, and take three slow belly breaths — “smell the flower, blow out the candle”). Step 4 — Think of a solution (uncross arms; suggest one fix — “I can ask for a turn,” “I can use my words,” “I can walk away”).
  3. Rehearse two minutes a day for a week — make it a game. Pretend-trigger (“Pretend your sister grabbed your toy — show me Tucker!”).
  4. Pre-cue in real situations. Before a known flashpoint (sharing with a sibling, leaving the playground): “Remember Tucker. What does Tucker do if he feels mad?”
  5. Co-do it the first dozen real uses — kneel to eye level, model the shell yourself, breathe with them. Don’t demand the steps mid-meltdown the first time.
  6. Celebrate the attempt, not the outcome. “You tucked! That was hard. Your turtle is getting strong.”

Variation: make a small Tucker puppet out of a paper cup and a green pom-pom; the child rehearses with the puppet. Build a solution kit of 4–5 visual cards (ask, share, trade, walk away, get a grown-up) to bring step 4 to life.

Requirements

  • Space: Any quiet floor or seated spot
  • Surface: Floor cushion or chair
  • Materials: A printed copy of "Tucker Turtle Takes Time to Tuck and Think" (free CSEFEL PDF); optional Tucker puppet (paper cup + green pom-pom); optional solution-card set (ask / share / trade / walk away / get help)
  • Participants: 1 adult + 1 child; the puppet works well for sibling pairs
  • Supervision: Light — adult teaches, models, and pre-cues; child practises and eventually self-deploys

Rationale & Objective

The Turtle Technique is a cognitive-behavioural self- instruction sequence that interrupts the amygdala-driven anger response by inserting a physical, scripted pause (the “shell”), pairing it with diaphragmatic breathing (parasympathetic activation), then routing cognition into a problem-solving frame — moving control from limbic reactivity back to prefrontal executive function. Because the steps are concrete, scripted, and embodied, 4–6-year-olds can execute them with minimal working-memory load. The technique has the strongest empirical base of the calming routines: originally published by Schneider (1974) and Robin, Schneider & Dolnick (1976); embedded in Webster-Stratton’s Incredible Years Dinosaur School (Webster-Stratton & Hammond, 1997; 2001); in Greenberg, Kusché & Quamma’s PATHS curriculum (1995); in Second Step Early Learning (Committee for Children); and in the federally backed Pyramid Model / CSEFEL as the canonical preschool routine.

Progress Indicators

  • Early: recognises Tucker in the book; performs the shell pose on request when calm; cannot recall the steps when upset
  • Developing: with heavy adult prompting (“Where’s your shell?”), does steps 2–3 during low-intensity frustration; often forgets step 4
  • Proficient: self-initiates the tuck during moderate frustration; completes all four steps with one verbal prompt; generates a solution ~50% of the time
  • Advanced: uses a shortened internal version (“I need to breathe”) in novel contexts including school and peer conflict; coaches younger siblings or peers through the steps

Safety Notes

  • Do not force the shell pose during a full meltdown — physical resistance to an imposed script can escalate. Back off to co-regulation and try again later
  • For children with asthma, keep the breath cue gentle (“slow nose breath”) rather than forced exhales
  • Don’t pair with shame (“You forgot Tucker again!”). The original Schneider work was about self-control; punitive framing erodes the intrinsic motivation that makes it work
  • Trauma sensitivity — some children find crossing arms tight against the chest restrictive; offer “hands on heart” or “hug yourself like a turtle” as gentler substitutes
  • Allow at least 6–8 weeks of practice before fluency; abandoning it after a few attempts and concluding “it doesn’t work” misses the point of the technique

Hints

  • Playfulness: make Tucker tangible — a paper-cup puppet, a turtle plush, a green hat with eyes glued on. The child can be “Teacher Turtle” who teaches the family the steps
  • Sustain interest: week 1 story only, week 2 stuffed-animal Tucker, week 3 role-play parent-triggered scenarios, week 4 sibling and peer scenarios, week 5+ add a solution kit. Re-read the story whenever the practice feels stale
  • Common mistake: introducing the technique mid-tantrum for the first time (guaranteed failure); doing steps 1–3 but skipping the solution step where the cognitive payoff lives; sarcastic delivery (“Time for Tucker, kiddo”) that signals punishment; abandoning after a week — fluency takes 6–8 weeks
  • Limited space: the whole technique fits anywhere — bus seat, supermarket aisle, dinner table. No materials needed once the steps are learned
  • Cross-domain: read the Tucker story (literacy); make a Tucker puppet (fine motor + visual arts); generate solutions (language + problem-solving); take turns being Tucker with a sibling (perspective-taking)
  • Progression: story only → body movements when calm → parent-triggered low-stakes drills → real low-intensity moments with heavy coaching → real moderate moments with one prompt → spontaneous use in novel situations → child coaches a younger sibling

Sources

  • Schneider, M. (1974). "Turtle technique in the classroom." Teaching Exceptional Children, 7(1), 22–24 (original)
  • Robin, A., Schneider, M. & Dolnick, M. (1976). "The turtle technique: An extended case study of self-control in the classroom." Psychology in the Schools, 13(4), 449–453
  • Webster-Stratton, C. & Hammond, M. (1997). "Treating children with early-onset conduct problems." Journal of Consulting and Clinical Psychology, 65(1), 93–109 — Incredible Years Dinosaur School
  • Webster-Stratton, C., Reid, M. J. & Hammond, M. (2001). "Preventing conduct problems, promoting social competence: A parent and teacher training partnership in Head Start." Journal of Clinical Child Psychology, 30(3), 283–302
  • Greenberg, M. T., Kusché, C. A. & Quamma, J. P. (1995). "Promoting emotional competence in school-aged children: The effects of the PATHS curriculum." Development and Psychopathology, 7, 117–136
  • Lentini, R. (2005/2012). "Tucker Turtle Takes Time to Tuck and Think" — CSEFEL scripted social story, Vanderbilt University (free PDF)
  • National Center for Pyramid Model Innovations / CSEFEL Module 2 — Helping Young Children Control Anger and Handle Disappointment
  • Committee for Children — Second Step Early Learning (Calm-Down Steps: stop, name, breathe, solve)
  • Head Start ELOF — Social and Emotional Development (Emotional Functioning, self-regulation indicators)
  • CASEL — Self-Management competency (managing emotions; impulse control)

A scripted four-step coping routine — recognise → stop → tuck and breathe → think of a solution — practised when calm so it can be deployed when upset. The classic preschool anger-management technique, used in Incredible Years, PATHS, and the Pyramid Model.

  1. Read the story first. Find the free CSEFEL story “Tucker Turtle Takes Time to Tuck and Think” (Vanderbilt University; downloadable PDF). Read it together two or three times across a week with no agenda — let the child act out Tucker.
  2. Teach the four steps with body movements, in a calm moment: Step 1 — Recognise (“I feel ___” — mad, frustrated, left out — point to a feelings face). Step 2 — Stop (hold up a palm). Step 3 — Tuck (cross arms over chest, or pull shirt collar up like a shell, and take three slow belly breaths — “smell the flower, blow out the candle”). Step 4 — Think of a solution (uncross arms; suggest one fix — “I can ask for a turn,” “I can use my words,” “I can walk away”).
  3. Rehearse two minutes a day for a week — make it a game. Pretend-trigger (“Pretend your sister grabbed your toy — show me Tucker!”).
  4. Pre-cue in real situations. Before a known flashpoint (sharing with a sibling, leaving the playground): “Remember Tucker. What does Tucker do if he feels mad?”
  5. Co-do it the first dozen real uses — kneel to eye level, model the shell yourself, breathe with them. Don’t demand the steps mid-meltdown the first time.
  6. Celebrate the attempt, not the outcome. “You tucked! That was hard. Your turtle is getting strong.”

Variation: make a small Tucker puppet out of a paper cup and a green pom-pom; the child rehearses with the puppet. Build a solution kit of 4–5 visual cards (ask, share, trade, walk away, get a grown-up) to bring step 4 to life.

The Turtle Technique is a cognitive-behavioural self- instruction sequence that interrupts the amygdala-driven anger response by inserting a physical, scripted pause (the “shell”), pairing it with diaphragmatic breathing (parasympathetic activation), then routing cognition into a problem-solving frame — moving control from limbic reactivity back to prefrontal executive function. Because the steps are concrete, scripted, and embodied, 4–6-year-olds can execute them with minimal working-memory load. The technique has the strongest empirical base of the calming routines: originally published by Schneider (1974) and Robin, Schneider & Dolnick (1976); embedded in Webster-Stratton’s Incredible Years Dinosaur School (Webster-Stratton & Hammond, 1997; 2001); in Greenberg, Kusché & Quamma’s PATHS curriculum (1995); in Second Step Early Learning (Committee for Children); and in the federally backed Pyramid Model / CSEFEL as the canonical preschool routine.